Real dangers in a lethal underworld |
EIGHT
PEOPLE were running through a dusty landscape.
They
moved in twilight between cliffs in a rocky desert valley, in the first hour of
the twelve hours of the ancient Egyptian underworld night.
But
they weren’t in Egypt.
They
were totally immersed inside a new virtual reality simulator called ‘Virtual
Eternity’, built by mysterious tech organization, The Sirius Research
Corporation.
Each
person, invited under the strictest secrecy, bore a tag – Sage, Robber, Scribe,
Prophetess, Gamer, Soldier, Priest, and Neophyte.
Sage
ran at the head of the party. She’d been assigned the title ‘Sage’ or ‘wise
one’ as an associate professor of Egyptology specializing in mythology
and funerary beliefs, despite her youth...