Ancient
Egypt is certainly consuming, and in a book by Michael Rice and Sally
MacDonald, called 'Consuming Egypt', a research study on consumer
attitudes to ancient Egypt gives many fascinating insights.
Most
intriguing for me, as I have long suspected, they don't think of
ancient Egypt as a place or a time, but more of a bubble in time, a
self-contained concept that is endlessly satisfing to them.
In this bubble float pyramids, Cleopatra, Tutankhamun and of course golden treasures.
Consumers,
particularly younger ones, believe that tombs were built with tomb
traps inside purely as some kind of 'dare' to intruders to try to find
the pharaoh's hidden treasure. Rather like a computer game.
In short, ancient Egypt to readers is a world of endless possibility for adventure.
It's
also that for me as the writer of an ancient Egypt series of adventure
thrillers (The Smiting Texts etc) and other Egypt-based mystery adventure novels such as The
Egyptian Mythology Murders.
Buy them here on Amazon. I hope you'll find them endlessly satisfying too.